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Exhibit no. 15,289Acc. 2026.15289
Oxide Dev
Rust server · in the archive since 16 September 2026
Online 51.91.242.62:28115 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
16 Sep Now 28 Sep07:06 2 Oct07:35 11 Oct05:47 11 Oct11:59 11 Oct22:33 12 Oct05:44
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:30 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202605:44 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 11 Oct 202622:33 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 11 Oct 202611:59 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Sun 11 Oct 202605:47 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Fri 2 Oct 202607:35 UTC27d ago
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 8.9 days
- Players before
- 0
-
Mon 28 Sep 202607:06 UTC31d ago
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Oxide Dev mean?
The game's server browser reads these tags published by Oxide Dev: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Oxide Dev?
The Rust Server History lists that feature Oxide Dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Oxide Dev run?
The recorded build for Oxide Dev is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.
Is Oxide Dev online, and how reliable is it?
The live count shows Oxide Dev online right now. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 16 September 2026.
Where is Oxide Dev located?
You will find no region published by Oxide Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.91.242.62:28115.
Wipe record
What does wipe day look like on Oxide Dev?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3.5 the crowd fell to below half when it did not hold.
What is the wipe schedule on Oxide Dev?
There is no next wipe to predict on Oxide Dev, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 17 days 13 hours ago, the current world is what it runs now.
Population
How does Oxide Dev rank against other Rust servers?
The last seven days of player hours place Oxide Dev at #15,289, among the top 69% of all ranked servers.
How busy is Oxide Dev?
Of its 50 slots, Oxide Dev currently has 0 filled. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Oxide Dev?
The name of Oxide Dev carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
How to join
How do I join Oxide Dev?
Entering client.connect 51.91.242.62:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.