This server publishes no banner
Exhibit no. 15,290Acc. 2026.15290
Dev-The Walking Life
Rust server · in the archive since 2 October 2026
Offline 51.91.234.88:21650 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 7 Oct16:12
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 03:20 UTCAll times UTC.
The record of each wipe
-
Wed 7 Oct 202616:12 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Dev-The Walking Life mean?
You can see the tags Dev-The Walking Life publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Dev-The Walking Life?
These Rust Server History lists include Dev-The Walking Life: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Dev-The Walking Life run?
The recorded build for Dev-The Walking Life is Rust network protocol 2634 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Dev-The Walking Life online, and how reliable is it?
Offline now, Dev-The Walking Life was last seen 2 days 20 hours ago. It was up for 100 of 168 hours in the last 7 full days, 60% of the time. 2 October 2026 is when Rust Server History first saw it.
Where is Dev-The Walking Life located?
There is no region published by Dev-The Walking Life. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.91.234.88:21650 as the address.
Wipe history
What does wipe day look like on Dev-The Walking Life?
At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Dev-The Walking Life?
The record holds too few of Dev-The Walking Life's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 7 hours ago.
Player counts
How does Dev-The Walking Life rank against other Rust servers?
Over seven days of player hours, Dev-The Walking Life ranks #15,290, inside the top 69% of all ranked servers.
How busy is Dev-The Walking Life?
The last sighting of Dev-The Walking Life in the live count was 2 days 20 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Dev-The Walking Life?
No gather rate is stated in the name of Dev-The Walking Life. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Dev-The Walking Life run?
Seed 395335856, size 6,000: such is the procedural map Dev-The Walking Life runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Dev-The Walking Life?
Press F1 in Rust to open the console, then enter client.connect 51.91.234.88:21650 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.