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The server's own banner, as it publishes it

Exhibit no. 16,773Acc. 2026.16773

BananenMauls TestServer 4Netplayers

Rust server · in the archive since 18 September 2026

Offline 51.83.238.30:22300 checked 28d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,773top 70%
Last wipe28d agoWed 30 Sep, 14:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 16:32 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202613:05 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 26 Sep 202619:31 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on BananenMauls TestServer 4Netplayers mean?

These tags from BananenMauls TestServer 4Netplayers, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include BananenMauls TestServer 4Netplayers?

These Rust Server History lists include BananenMauls TestServer 4Netplayers: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does BananenMauls TestServer 4Netplayers run?

Rust network protocol 2633 and build 165217 is the build BananenMauls TestServer 4Netplayers runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is BananenMauls TestServer 4Netplayers online, and how reliable is it?

BananenMauls TestServer 4Netplayers was last seen 28 days 20 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is BananenMauls TestServer 4Netplayers located?

No region is published by BananenMauls TestServer 4Netplayers. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.83.238.30:22300.

Wipe history

What does wipe day look like on BananenMauls TestServer 4Netplayers?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on BananenMauls TestServer 4Netplayers?

The rhythm of BananenMauls TestServer 4Netplayers cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 28 days 22 hours ago, the current world is what it runs now.

Player counts

How does BananenMauls TestServer 4Netplayers rank against other Rust servers?

Player hours over the last seven days put BananenMauls TestServer 4Netplayers at #16,773: a place in the top 70% of all ranked servers.

How busy is BananenMauls TestServer 4Netplayers?

No current count exists for BananenMauls TestServer 4Netplayers; it was last seen 28 days 20 hours ago.

Rules, map

What are the rules and settings on BananenMauls TestServer 4Netplayers?

You will not find a gather rate in the name of BananenMauls TestServer 4Netplayers. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does BananenMauls TestServer 4Netplayers run?

Seed 1234567890, size 1,000: such is the procedural map BananenMauls TestServer 4Netplayers runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join BananenMauls TestServer 4Netplayers?

Press F1 in Rust to open the console, then enter client.connect 51.83.238.30:22300 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.