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Exhibit no. 15,268Acc. 2026.15268
Project Fallout Vanilla | No Team Limit | Weekly Wipes
Rust server · in the archive since 19 September 2026
Online 51.81.49.81:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Sep Now 20 Sep22:31 21 Sep16:01 10 Oct19:51 11 Oct16:41 20 Oct16:22 22 Oct22:08
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:15 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202622:08 UTC6d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 20 Oct 202616:22 UTC9d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 0
-
Sun 11 Oct 202616:41 UTC18d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9 days
- Players before
- 1
-
Sat 10 Oct 202619:51 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Mon 21 Sep 202616:01 UTC38d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 19.2 days
- Players before
- 0
-
Sun 20 Sep 202622:31 UTC38d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes mean?
The game's server browser reads these tags published by Project Fallout Vanilla | No Team Limit | Weekly Wipes: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): 125 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Project Fallout Vanilla | No Team Limit | Weekly Wipes?
These Rust Server History lists include Project Fallout Vanilla | No Team Limit | Weekly Wipes: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?
The recorded build for Project Fallout Vanilla | No Team Limit | Weekly Wipes is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Project Fallout Vanilla | No Team Limit | Weekly Wipes online, and how reliable is it?
At this moment Project Fallout Vanilla | No Team Limit | Weekly Wipes is online. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 19 September 2026.
Where is Project Fallout Vanilla | No Team Limit | Weekly Wipes located?
There is no region published by Project Fallout Vanilla | No Team Limit | Weekly Wipes. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.81.49.81:28015.
Wipe record
What does wipe day look like on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
There is no next wipe to predict on Project Fallout Vanilla | No Team Limit | Weekly Wipes, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days 23 hours ago, the current world is what it runs now.
Player record
How does Project Fallout Vanilla | No Team Limit | Weekly Wipes rank against other Rust servers?
The last seven days of player hours place Project Fallout Vanilla | No Team Limit | Weekly Wipes at #15,268, among the top 68% of all ranked servers.
How busy is Project Fallout Vanilla | No Team Limit | Weekly Wipes?
0 players are on Project Fallout Vanilla | No Team Limit | Weekly Wipes at present, from 125 slots. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
The name of Project Fallout Vanilla | No Team Limit | Weekly Wipes carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?
Generated by the game, the map on Project Fallout Vanilla | No Team Limit | Weekly Wipes is procedural.
Joining the server
How do I join Project Fallout Vanilla | No Team Limit | Weekly Wipes?
Entering client.connect 51.81.49.81:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.