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Exhibit no. 9,269Acc. 2026.9269
Coog's Hunger Games
Rust server · in the archive since 20 September 2026
Online 51.81.179.115:27457 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Now 20 Sep19:19 21 Sep18:21 26 Sep05:48 29 Sep04:43 29 Sep23:27 2 Oct00:04 3 Oct19:12 7 Oct02:41 8 Oct00:01 9 Oct00:24 9 Oct13:58 11 Oct15:26 12 Oct15:53 13 Oct03:18 15 Oct01:19 24 Oct19:12
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:15 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202619:12 UTC5d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202601:19 UTC15d ago
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 9.7 days
- Players before
- 0
-
Tue 13 Oct 202603:18 UTC16d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Mon 12 Oct 202615:53 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sun 11 Oct 202615:26 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 9 Oct 202613:58 UTC20d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
-
Fri 9 Oct 202600:24 UTC21d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Thu 8 Oct 202600:01 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Wed 7 Oct 202602:41 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Sat 3 Oct 202619:12 UTC26d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 3.3 days
- Players before
- 0
Open the archive box: 6 earlier wipes
-
Fri 2 Oct 202600:04 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Tue 29 Sep 202623:27 UTC30d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
-
Tue 29 Sep 202604:43 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Sat 26 Sep 202605:48 UTC33d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Mon 21 Sep 202618:21 UTC38d ago
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4.5 days
- Players before
- 1
-
Sun 20 Sep 202619:19 UTC39d ago
- Peak
- 2+1 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Coog's Hunger Games mean?
These tags from Coog's Hunger Games, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Coog's Hunger Games?
These Rust Server History lists include Coog's Hunger Games: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Does Coog's Hunger Games run smoothly?
167 server fps on average over the last 48 hours, never below 109. As many as 90,909 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,785 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Coog's Hunger Games run?
The recorded build for Coog's Hunger Games is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Coog's Hunger Games online, and how reliable is it?
At this moment Coog's Hunger Games is online. About 41 minutes ago is when it last restarted, judged by the uptime it reports. It was up for 124 of 168 hours in the last 7 full days, 74% of the time. The first sighting by Rust Server History was on 20 September 2026.
Where is Coog's Hunger Games located?
There is no region published by Coog's Hunger Games. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.81.179.115:27457.
Wipe record
What does wipe day look like on Coog's Hunger Games?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.
What is the wipe schedule on Coog's Hunger Games?
No next wipe can be predicted: Coog's Hunger Games wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 7 hours ago, the current world is what it runs now.
Player record
How does Coog's Hunger Games rank against other Rust servers?
Player hours over the last seven days put Coog's Hunger Games at #9,269: a place in the top 42% of all ranked servers.
How busy is Coog's Hunger Games?
0 players are on Coog's Hunger Games at present, from 1 slots. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules, map
What are the rules and settings on Coog's Hunger Games?
You will not find a gather rate in the name of Coog's Hunger Games. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Coog's Hunger Games run?
Seed 6969, size 4,000: such is the procedural map Coog's Hunger Games runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Coog's Hunger Games?
Enter client.connect 51.81.179.115:27457 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.