Open every day, at every hour Admission free 11,640 servers and 44,156 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,299Acc. 2026.15299

TheDuckPond

Rust server · in the archive since 3 October 2026

Offline 51.81.176.97:25586 checked 15d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,299top 71%
Last wipe17d agoSun 11 Oct, 23:01 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 19:55 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202623:01 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 11 Oct 202600:51 UTC18d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  3. Tue 6 Oct 202604:06 UTC23d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    0
  4. Sat 3 Oct 202622:44 UTC25d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    1
  5. Sat 3 Oct 202601:40 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TheDuckPond mean?

You can see the tags TheDuckPond publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TheDuckPond?

These Rust Server History lists include TheDuckPond: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does TheDuckPond run?

Rust network protocol 2634 and build 167584 is the build TheDuckPond runs, on Linux. The protocol must match to join, and Steam handles that update.

Is TheDuckPond online, and how reliable is it?

TheDuckPond was last seen 15 days 12 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is TheDuckPond located?

There is no region published by TheDuckPond. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 51.81.176.97:25586 as the address.

Wipe history

What does wipe day look like on TheDuckPond?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TheDuckPond?

No next wipe can be predicted: TheDuckPond wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 17 days 9 hours ago, the current world is what it runs now.

Player counts

How does TheDuckPond rank against other Rust servers?

Player hours over the last seven days put TheDuckPond at #15,299: a place in the top 71% of all ranked servers.

How busy is TheDuckPond?

No current count exists for TheDuckPond; it was last seen 15 days 12 hours ago.

Map and rules

What are the rules and settings on TheDuckPond?

You will not find a gather rate in the name of TheDuckPond. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does TheDuckPond run?

Generated by the game at size 4,250 with seed 142150012, the map on TheDuckPond is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join TheDuckPond?

Enter client.connect 51.81.176.97:25586 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.