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Exhibit no. 15,341Acc. 2026.15341

Blazingcoder2's House of Rust

Rust server · in the archive since 9 October 2026

Online 51.79.46.206:20000 checked 8m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe19d agoFri 9 Oct, 17:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202614:51 UTC20d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Blazingcoder2's House of Rust mean?

These tags from Blazingcoder2's House of Rust, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Blazingcoder2's House of Rust?

These Rust Server History lists include Blazingcoder2's House of Rust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Blazingcoder2's House of Rust run smoothly?

Averaged over the last 48 hours: 208 server fps, with 121 the lowest. Buildings, deployables and everything else in the world came to as many as 65,385 entities. Memory use peaked at 3,825 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Blazingcoder2's House of Rust run?

On Linux, Blazingcoder2's House of Rust runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Blazingcoder2's House of Rust online, and how reliable is it?

The live count shows Blazingcoder2's House of Rust online right now. The uptime it reports puts the last restart at about 30 minutes ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 9 October 2026.

Where is Blazingcoder2's House of Rust located?

No region is published by Blazingcoder2's House of Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.46.206:20000.

Wipe record

What does wipe day look like on Blazingcoder2's House of Rust?

An average peak of 3 players was drawn by its recent wipes. 15 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Blazingcoder2's House of Rust?

The rhythm of Blazingcoder2's House of Rust cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 19 days 22 hours ago.

Player counts

How does Blazingcoder2's House of Rust rank against other Rust servers?

Player hours over the last seven days put Blazingcoder2's House of Rust at #15,341: a place in the top 69% of all ranked servers.

How busy is Blazingcoder2's House of Rust?

0 players are on Blazingcoder2's House of Rust at present, from 40 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Blazingcoder2's House of Rust?

No gather rate is stated in the name of Blazingcoder2's House of Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Blazingcoder2's House of Rust run?

Generated by the game at size 3,500 with seed 471471404, the map on Blazingcoder2's House of Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Blazingcoder2's House of Rust?

Enter client.connect 51.79.46.206:20000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.