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Exhibit no. 15,611Acc. 2026.15611

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 13 September 2026

Offline 51.79.218.252:21375 checked 18d ago

moddedoxide
To visit
Players now 0/ 125
0% full
7-day average0peak –
Rank#15,611top 71%
Last wipe27d agoFri 2 Oct, 08:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 02:25 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202606:48 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202604:45 UTC35d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    8.1 days
    Players before
    0
  3. Thu 17 Sep 202609:59 UTC42d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    6.8 days
    Players before
    0
  4. Mon 14 Sep 202608:32 UTC45d ago
    Peak
    3
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Server History lists that feature A Shockbyte x Discord Production Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 166586 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The record shows A Shockbyte x Discord Production Rust Server offline at this moment, last seen 18 days ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published by A Shockbyte x Discord Production Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.79.218.252:21375 as the address.

Wipe log

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

3 players on average was the busiest its recent wipes drew. At 4 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

No next wipe can be predicted: A Shockbyte x Discord Production Rust Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 27 days 18 hours ago.

Population

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,611, among the top 71% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at present, having last been seen 18 days ago.

Rules, map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game at size 3,500 with seed 887108291, the map on A Shockbyte x Discord Production Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Entering client.connect 51.79.218.252:21375 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.