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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,132Acc. 2026.2132

[SEA] Malaysia Rust | Friday Weekly

Rust server, EA · in the archive since 13 September 2026

Online EA 51.79.163.230:60400 checked 11m ago

weekly wipes vanillaoxide
To visit
Players now 0/ 100
0% full
7-day average2peak 11
Rank#2,132top 10% · #202 in EA
Last wipe5h agoThu 29 Oct, 16:10 UTC · weekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202616:10 UTC5h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct 202616:08 UTC7d ago
    Peak
    11
    Crowd
    –
    Lasted
    –
    Players before
    2
  3. Thu 15 Oct 202616:08 UTC14d ago
    Peak
    7
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    1
  4. Thu 8 Oct 202616:19 UTC21d ago
    Peak
    14
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0
  5. Thu 1 Oct 202618:19 UTC FW28d ago
    Peak
    15
    Crowd
    halved by day 4
    Lasted
    6.9 days
    Players before
    0
  6. Thu 24 Sep 202616:08 UTC35d ago
    Peak
    19
    Crowd
    halved by day 4
    Lasted
    7.1 days
    Players before
    4
  7. Thu 17 Sep 202616:09 UTC42d ago
    Peak
    12
    Crowd
    held half
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 16:10 UTC
  3. 20d 18hThu 19 Nov, 16:10 UTC
  4. 27d 18hThu 26 Nov, 16:10 UTC
  5. 34d 21hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0246822:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
025507510022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?

These tags from [SEA] Malaysia Rust | Friday Weekly, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): East Asia is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [SEA] Malaysia Rust | Friday Weekly?

These Rust Server History lists include [SEA] Malaysia Rust | Friday Weekly: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server entry

Does [SEA] Malaysia Rust | Friday Weekly run smoothly?

72 server fps on average over the last 48 hours, never below 58. Buildings, deployables and everything else in the world came to as many as 105,169 entities. Memory use peaked at 5,694 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [SEA] Malaysia Rust | Friday Weekly run?

Rust network protocol 2635 and build 168909 is the build [SEA] Malaysia Rust | Friday Weekly runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is [SEA] Malaysia Rust | Friday Weekly online, and how reliable is it?

[SEA] Malaysia Rust | Friday Weekly is listed as online now. Going by its reported uptime, it restarted about 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [SEA] Malaysia Rust | Friday Weekly located?

In Asia, [SEA] Malaysia Rust | Friday Weekly lists itself with its EA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.79.163.230:60400.

Wipe history

What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?

At their busiest, its recent wipes drew an average of 11 players. At 21 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on [SEA] Malaysia Rust | Friday Weekly?

The wipes on [SEA] Malaysia Rust | Friday Weekly follow a every Thursday at 16:10 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 5 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.

Player counts

How does [SEA] Malaysia Rust | Friday Weekly rank against other Rust servers?

[SEA] Malaysia Rust | Friday Weekly ranks #2,132 on seven-day player hours: top 10% overall and #202 in Asia.

How busy is [SEA] Malaysia Rust | Friday Weekly?

Of its 100 slots, [SEA] Malaysia Rust | Friday Weekly currently has 0 filled. A seven-day average of 2 players is recorded, with a peak of 11. An average of 4 players at 17:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [SEA] Malaysia Rust | Friday Weekly?

The name of [SEA] Malaysia Rust | Friday Weekly carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. Oxide plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [SEA] Malaysia Rust | Friday Weekly run?

Generated by the game at size 4,250 with seed 1926677385, the map on [SEA] Malaysia Rust | Friday Weekly is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [SEA] Malaysia Rust | Friday Weekly?

Entering client.connect 51.79.163.230:60400 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.