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Exhibit no. 7,502Acc. 2026.7502

Rust Server 1

Rust server · in the archive since 13 September 2026

Offline 51.7.191.1:28015 checked 14h ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average1peak 1
Rank#7,502top 34%
Last wipe1d agoTue 27 Oct, 10:13 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202609:45 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 6 Oct 202612:05 UTC22d ago
    Peak
    1
    Crowd
    held half
    Lasted
    20.9 days
    Players before
    1
  3. Tue 22 Sep 202613:38 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    13.9 days
    Players before
    1
  4. Mon 21 Sep 202615:32 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  5. Mon 14 Sep 202614:18 UTC44d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75109:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040009:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct14 Oct20 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Server 1 mean?

The game's server browser reads these tags published by Rust Server 1: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Server 1?

The Rust Server History lists that feature Rust Server 1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Does Rust Server 1 run smoothly?

118 server fps on average over the last 48 hours, never below 60. Buildings, deployables and everything else in the world came to as many as 46,413 entities. Up to 2,370 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust Server 1 run?

Rust network protocol 2635 and build 168909 is the build Rust Server 1 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Rust Server 1 online, and how reliable is it?

The record shows Rust Server 1 offline at this moment, last seen 14 hours ago. About 49 minutes ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 12 were up: 7% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rust Server 1 located?

There is no region published by Rust Server 1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.7.191.1:28015 as the address.

Wipe history

What does wipe day look like on Rust Server 1?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Rust Server 1?

No next wipe can be predicted: Rust Server 1 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 44 hours ago, the current world is what it runs now.

Population

How does Rust Server 1 rank against other Rust servers?

Over seven days of player hours, Rust Server 1 ranks #7,502, inside the top 34% of all ranked servers.

How busy is Rust Server 1?

Rust Server 1 is offline at present, having last been seen 14 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Rust Server 1?

No gather rate is stated in the name of Rust Server 1. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust Server 1 run?

Seed 12345, size 3,000: such is the procedural map Rust Server 1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rust Server 1?

Enter client.connect 51.7.191.1:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.