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Exhibit no. 15,323Acc. 2026.15323

A Rust Staging Server

Rust server · in the archive since 13 September 2026

Offline 51.68.155.89:27021 checked 6d ago

vanillamoddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,323top 69%
Last wipe31d agoMon 28 Sep, 09:48 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Mon 28 Sep 202609:48 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202611:35 UTC32d ago
    Peak
    2+1 in the queue
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Sat 26 Sep 202618:53 UTC32d ago
    Peak
    2+1 in the queue
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  4. Thu 24 Sep 202618:47 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Staging Server mean?

You can see the tags A Rust Staging Server publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Rust Staging Server?

The Rust Server History lists that feature A Rust Staging Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does A Rust Staging Server run?

Rust network protocol 2635 and build 168330 is the build A Rust Staging Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is A Rust Staging Server online, and how reliable is it?

The record shows A Rust Staging Server offline at this moment, last seen 6 days 19 hours ago. Of 168 hours in the last 7 full days, 17 were up: 10% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is A Rust Staging Server located?

You will find no region published by A Rust Staging Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.68.155.89:27021.

Wipe log

What does wipe day look like on A Rust Staging Server?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Rust Staging Server?

No next wipe can be predicted: A Rust Staging Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 31 days 2 hours ago, the current world is what it runs now.

Player counts

How does A Rust Staging Server rank against other Rust servers?

Over seven days of player hours, A Rust Staging Server ranks #15,323, inside the top 69% of all ranked servers.

How busy is A Rust Staging Server?

The last sighting of A Rust Staging Server in the live count was 6 days 19 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on A Rust Staging Server?

The name of A Rust Staging Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does A Rust Staging Server run?

Generated by the game at size 4,000 with seed 1337, the map on A Rust Staging Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

How to join

How do I join A Rust Staging Server?

Entering client.connect 51.68.155.89:27021 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168330
Build The game build is 168330.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.