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Exhibit no. 15,335Acc. 2026.15335

A Rust Server

Rust server · in the archive since 13 September 2026

Online 51.38.40.62:29015 checked 10m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe22d agoTue 6 Oct, 18:02 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202617:02 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202614:17 UTC38d ago
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    15.1 days
    Players before
    1
  3. Sat 19 Sep 202616:22 UTC39d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 21 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0019:0023:0004:0008:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0019:0023:0004:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Server mean?

The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts200 (Group limit): A team may hold no more than 200; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Rust Server?

The Rust Server History lists that feature A Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does A Rust Server run smoothly?

238 server fps on average over the last 48 hours, never below 235. Buildings, deployables and everything else in the world came to as many as 150,927 entities. The highest memory use was 3,248 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 is the build A Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is A Rust Server online, and how reliable is it?

At this moment A Rust Server is online. About 23 hours ago is when it last restarted, judged by the uptime it reports. 139 of 168 hours, or 83% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is A Rust Server located?

There is no region published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.38.40.62:29015 as the address.

Wipe record

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 5 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict on A Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 20 hours ago.

Player record

How does A Rust Server rank against other Rust servers?

Over seven days of player hours, A Rust Server ranks #15,335, inside the top 69% of all ranked servers.

How busy is A Rust Server?

Against 40 slots, A Rust Server records 0 players right now. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on A Rust Server?

The name of A Rust Server carries no gather rate. The group limit is 200 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does A Rust Server run?

Seed 1337, size 6,000: such is the procedural map A Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Join record

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 51.38.40.62:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts200
Group limit A team may hold no more than 200.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.