Open every day, at every hour Admission free 11,693 servers and 37,607 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,353Acc. 2026.15353

Carbon test server

Rust server · in the archive since 13 September 2026

Online 51.38.232.203:28020 checked 13m ago

moddedcarbon
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe26d agoFri 2 Oct, 06:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202606:05 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Carbon test server mean?

These tags from Carbon test server, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Carbon test server?

These Rust Server History lists include Carbon test server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Carbon test server run?

The recorded build for Carbon test server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Carbon test server online, and how reliable is it?

Carbon test server is listed as online now. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Carbon test server located?

There is no region published by Carbon test server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.38.232.203:28020.

Wipe history

What does wipe day look like on Carbon test server?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Carbon test server?

The record holds too few of Carbon test server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 days 20 hours ago its current world was made.

Player record

How does Carbon test server rank against other Rust servers?

Player hours over the last seven days put Carbon test server at #15,353: a place in the top 69% of all ranked servers.

How busy is Carbon test server?

Of its 5 slots, Carbon test server currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Carbon test server?

No gather rate is stated in the name of Carbon test server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Carbon test server run?

Generated by the game, the map on Carbon test server is procedural.

Joining the server

How do I join Carbon test server?

Entering client.connect 51.38.232.203:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.