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Exhibit no. 12,283Acc. 2026.12283

ion

Rust server · in the archive since 13 September 2026

Online 51.38.155.240:22562 checked 11m ago

moddedoxide
To visit
Players now 0/ 67
0% full
7-day average0peak 1
Rank#12,283top 55%
Last wipe27d agoFri 2 Oct, 05:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202605:24 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ion mean?

The game's server browser reads these tags published by ion: gmrust (Game mode): This server runs standard Rust survival; mp67 (Max players): 67 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ion?

These Rust Server History lists include ion: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does ion run smoothly?

Across the last 48 hours it averaged 121 server fps; the low was 98. Buildings, deployables and everything else in the world came to as many as 97,311 entities. Up to 4,553 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ion run?

Rust network protocol 2635 and build 168909 is the build ion runs, on Linux. The protocol must match to join, and Steam handles that update.

Is ion online, and how reliable is it?

At this moment ion is online. About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is ion located?

There is no region published by ion. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.240:22562.

Wipe record

What does wipe day look like on ion?

At their busiest, its recent wipes drew an average of 2 players. 35 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ion?

Its rhythm is not yet clear: too few of ion's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 19 hours ago, the current world is what it runs now.

Player counts

How does ion rank against other Rust servers?

Over seven days of player hours, ion ranks #12,283, inside the top 55% of all ranked servers.

How busy is ion?

Of its 67 slots, ion currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on ion?

You will not find a gather rate in the name of ion. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.

Which map does ion run?

Generated by the game at size 4,050 with seed 176909869, the map on ion is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join ion?

Enter client.connect 51.38.155.240:22562 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp67
Max players 67 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.