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Exhibit no. 15,116Acc. 2026.15116
dsc.gg/exod -- test server
Rust server · in the archive since 16 October 2026
Offline 51.38.155.226:25010 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on dsc.gg/exod -- test server mean?
The game's server browser reads these tags published by dsc.gg/exod -- test server: gmrust (Game mode): This server runs standard Rust survival; mp1337 (Max players): Slot count: 1,337; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include dsc.gg/exod -- test server?
The Rust Server History lists that feature dsc.gg/exod -- test server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does dsc.gg/exod -- test server run?
On Linux, dsc.gg/exod -- test server runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is dsc.gg/exod -- test server online, and how reliable is it?
dsc.gg/exod -- test server was last seen 13 days 2 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 16 October 2026.
Where is dsc.gg/exod -- test server located?
You will find no region published by dsc.gg/exod -- test server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 51.38.155.226:25010 as the address.
Wipe log
What is the wipe schedule on dsc.gg/exod -- test server?
The record holds too few of dsc.gg/exod -- test server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 2 hours ago.
Player record
How does dsc.gg/exod -- test server rank against other Rust servers?
Over seven days of player hours, dsc.gg/exod -- test server ranks #15,116, inside the top 70% of all ranked servers.
How busy is dsc.gg/exod -- test server?
The last sighting of dsc.gg/exod -- test server in the live count was 13 days 2 hours ago; it is offline now.
Rules and settings
What are the rules and settings on dsc.gg/exod -- test server?
You will not find a gather rate in the name of dsc.gg/exod -- test server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does dsc.gg/exod -- test server run?
The game generates the map on dsc.gg/exod -- test server, which is procedural.
Join record
How do I join dsc.gg/exod -- test server?
Press F1 in Rust to open the console, then enter client.connect 51.38.155.226:25010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1337,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1337
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.