The server's own banner, as it publishes it
Exhibit no. 15,828Acc. 2026.15828
PimpMyRust Sync QA 503086
Rust server · in the archive since 9 October 2026
Offline 51.254.174.133:23688 checked 19d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PimpMyRust Sync QA 503086 mean?
These tags from PimpMyRust Sync QA 503086, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include PimpMyRust Sync QA 503086?
The Rust Server History lists that feature PimpMyRust Sync QA 503086 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does PimpMyRust Sync QA 503086 run?
The recorded build for PimpMyRust Sync QA 503086 is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is PimpMyRust Sync QA 503086 online, and how reliable is it?
Offline now, PimpMyRust Sync QA 503086 was last seen 19 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 9 October 2026.
Where is PimpMyRust Sync QA 503086 located?
No region is published by PimpMyRust Sync QA 503086. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.254.174.133:23688 as the address.
Wipe record
What is the wipe schedule on PimpMyRust Sync QA 503086?
The rhythm of PimpMyRust Sync QA 503086 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 19 days 20 hours ago its current world was made.
Player record
How does PimpMyRust Sync QA 503086 rank against other Rust servers?
Player hours over the last seven days put PimpMyRust Sync QA 503086 at #15,828: a place in the top 72% of all ranked servers.
How busy is PimpMyRust Sync QA 503086?
No current count exists for PimpMyRust Sync QA 503086; it was last seen 19 days 9 hours ago.
Rules and settings
What are the rules and settings on PimpMyRust Sync QA 503086?
No gather rate is stated in the name of PimpMyRust Sync QA 503086. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does PimpMyRust Sync QA 503086 run?
Seed 99186, size 1,000: such is the procedural map PimpMyRust Sync QA 503086 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join PimpMyRust Sync QA 503086?
Press F1 in Rust to open the console, then enter client.connect 51.254.174.133:23688 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.