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Exhibit no. 15,344Acc. 2026.15344

MCDGG Rust (setting up)

Rust server · in the archive since 14 October 2026

Offline 51.222.254.85:28015 checked 1d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe15d agoWed 14 Oct, 02:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0018:0019:0021:0022:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MCDGG Rust (setting up) mean?

The game's server browser reads these tags published by MCDGG Rust (setting up): gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MCDGG Rust (setting up)?

The Rust Server History lists that feature MCDGG Rust (setting up) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does MCDGG Rust (setting up) run?

The recorded build for MCDGG Rust (setting up) is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is MCDGG Rust (setting up) online, and how reliable is it?

MCDGG Rust (setting up) was last seen 39 hours ago and is offline right now. 145 of 168 hours, or 86% of the time, over the last 7 full days. 14 October 2026 is when Rust Server History first saw it.

Where is MCDGG Rust (setting up) located?

No region is published by MCDGG Rust (setting up). Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.222.254.85:28015.

Wipe history

What is the wipe schedule on MCDGG Rust (setting up)?

Its rhythm is not yet clear: too few of MCDGG Rust (setting up)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 15 days 12 hours ago.

Player counts

How does MCDGG Rust (setting up) rank against other Rust servers?

Over seven days of player hours, MCDGG Rust (setting up) ranks #15,344, inside the top 69% of all ranked servers.

How busy is MCDGG Rust (setting up)?

No current count exists for MCDGG Rust (setting up); it was last seen 39 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on MCDGG Rust (setting up)?

No gather rate is stated in the name of MCDGG Rust (setting up). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does MCDGG Rust (setting up) run?

A procedural map is what MCDGG Rust (setting up) runs; the game generates it.

Join record

How do I join MCDGG Rust (setting up)?

Press F1 in Rust to open the console, then enter client.connect 51.222.254.85:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.