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Exhibit no. 5,126Acc. 2026.5126

InfernalJustice PVE Hardcore Server

Rust server, NA · in the archive since 13 September 2026

Online NA 51.222.10.172:28035 checked 13m ago

teams off monthly wipes moddedoxidepvehardcore
To visit
Players now 2/ 75
3% full
7-day average0peak 2
Rank#5,126top 23% · #875 in NA
Last wipe27d agoThu 1 Oct, 21:09 UTC · monthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:09 UTC FW27d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on InfernalJustice PVE Hardcore Server mean?

You can see the tags InfernalJustice PVE Hardcore Server publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp75 (Max players): Slot count: 75; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^h (Hardcore): Fewer helpers and a harsher survival: Facepunch's hardcore mode; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include InfernalJustice PVE Hardcore Server?

These Rust Server History lists include InfernalJustice PVE Hardcore Server: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Server entry

Does InfernalJustice PVE Hardcore Server run smoothly?

Across the last 48 hours it averaged 18 server fps; the low was 5. As many as 207,028 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,431 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does InfernalJustice PVE Hardcore Server run?

Rust network protocol 2635 and build 168909 is the build InfernalJustice PVE Hardcore Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is InfernalJustice PVE Hardcore Server online, and how reliable is it?

The live count shows InfernalJustice PVE Hardcore Server online right now. Going by its reported uptime, it restarted about 6 days 1 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is InfernalJustice PVE Hardcore Server located?

In North America, InfernalJustice PVE Hardcore Server lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 51.222.10.172:28035.

Wipe log

What does wipe day look like on InfernalJustice PVE Hardcore Server?

An average peak of 7 players was drawn by its recent wipes. At 43 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on InfernalJustice PVE Hardcore Server?

The force wipe is the only wipe on InfernalJustice PVE Hardcore Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 20 hours ago. Its tags carry a monthly wipe schedule.

Population

How does InfernalJustice PVE Hardcore Server rank against other Rust servers?

InfernalJustice PVE Hardcore Server ranks #5,126 on seven-day player hours: top 23% overall and #875 in North America.

How busy is InfernalJustice PVE Hardcore Server?

Of its 75 slots, InfernalJustice PVE Hardcore Server currently has 2 filled. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 03:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on InfernalJustice PVE Hardcore Server?

The name of InfernalJustice PVE Hardcore Server carries no gather rate. No group limit is recorded. hardcore is the game mode, The hardest mode Facepunch offers. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does InfernalJustice PVE Hardcore Server run?

Size 6,000: the map on InfernalJustice PVE Hardcore Server is procedural and generated by the game.

Join record

How do I join InfernalJustice PVE Hardcore Server?

Entering client.connect 51.222.10.172:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp75
Max players Slot count: 75.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^h
Hardcore Fewer helpers and a harsher survival: Facepunch's hardcore mode.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.