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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,264Acc. 2026.15264

mine

Rust server · in the archive since 21 October 2026

Online 51.195.94.146:10000 checked 9m ago

monthly wipes vanilla
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe8d agoWed 21 Oct, 21:12 UTC · monthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on mine mean?

You can see the tags mine publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include mine?

The Rust Server History lists that feature mine are: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The record

Does mine run smoothly?

Across the last 48 hours it averaged 239 server fps; the low was 232. As many as 47,671 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,032 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does mine run?

Rust network protocol 2635 and build 168909 is the build mine runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is mine online, and how reliable is it?

mine is listed as online now. The uptime it reports puts the last restart at about 3 days 14 hours ago. Of 168 hours in the last 7 full days, 165 were up: 98% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is mine located?

No region is published by mine. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.195.94.146:10000.

Wipe history

What is the wipe schedule on mine?

The next wipe on mine is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 5 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Population

How does mine rank against other Rust servers?

Over seven days of player hours, mine ranks #15,264, inside the top 69% of all ranked servers.

How busy is mine?

0 players are on mine at present, from 40 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on mine?

The name of mine carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does mine run?

A procedural map of size 3,000 with seed 1 is what mine runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join mine?

Entering client.connect 51.195.94.146:10000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.