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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,034Acc. 2026.6034

[HUN]Viktorvill PVE Server

Rust server · in the archive since 26 September 2026

Online 51.195.102.34:28015 checked 9m ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 30
0% full
7-day average0peak 3
Rank#6,034top 27%
Last wipe23d agoMon 5 Oct, 17:56 UTC · monthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:05 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202617:56 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0007:0012:0019:0009:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0007:0012:0019:0009:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct17 Oct23 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [HUN]Viktorvill PVE Server mean?

You can see the tags [HUN]Viktorvill PVE Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [HUN]Viktorvill PVE Server?

The Rust Server History lists that feature [HUN]Viktorvill PVE Server are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does [HUN]Viktorvill PVE Server run smoothly?

217 server fps on average over the last 48 hours, never below 129. Buildings, deployables and everything else in the world came to as many as 117,221 entities. Memory use peaked at 4,680 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [HUN]Viktorvill PVE Server run?

The recorded build for [HUN]Viktorvill PVE Server is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [HUN]Viktorvill PVE Server online, and how reliable is it?

[HUN]Viktorvill PVE Server is listed as online now. The uptime it reports puts the last restart at about 7 hours ago. 109 of 168 hours, or 65% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.

Where is [HUN]Viktorvill PVE Server located?

There is no region published by [HUN]Viktorvill PVE Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.102.34:28015.

Wipe history

What does wipe day look like on [HUN]Viktorvill PVE Server?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on [HUN]Viktorvill PVE Server?

[HUN]Viktorvill PVE Server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 23 days 23 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does [HUN]Viktorvill PVE Server rank against other Rust servers?

The last seven days of player hours place [HUN]Viktorvill PVE Server at #6,034, among the top 27% of all ranked servers.

How busy is [HUN]Viktorvill PVE Server?

Against 30 slots, [HUN]Viktorvill PVE Server records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 15:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [HUN]Viktorvill PVE Server?

The name of [HUN]Viktorvill PVE Server carries no gather rate. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does [HUN]Viktorvill PVE Server run?

Generated by the game at size 4,250 with seed 709144874, the map on [HUN]Viktorvill PVE Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [HUN]Viktorvill PVE Server?

Entering client.connect 51.195.102.34:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.