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Exhibit no. 7,982Acc. 2026.7982

[AU] Janis Build Server

Rust server · in the archive since 27 September 2026

Online 51.161.194.81:20598 checked 10m ago

moddedcarbon
To visit
Players now 0/ 15
0% full
7-day average0peak 2
Rank#7,982top 36%
Last wipe26d agoSat 3 Oct, 04:38 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:50 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202604:38 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202605:14 UTC32d ago
    Peak
    3
    Crowd
    held half
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [AU] Janis Build Server mean?

These tags from [AU] Janis Build Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [AU] Janis Build Server?

These Rust Server History lists include [AU] Janis Build Server: Oceania Rust servers on record, Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does [AU] Janis Build Server run smoothly?

Averaged over the last 48 hours: 176 server fps, with 150 the lowest. Buildings, deployables and everything else in the world came to as many as 91,151 entities. The highest memory use was 4,685 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [AU] Janis Build Server run?

Rust network protocol 2635 and build 168909 is the build [AU] Janis Build Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [AU] Janis Build Server online, and how reliable is it?

[AU] Janis Build Server is listed as online now. Going by its reported uptime, it restarted about 3 days 1 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 27 September 2026.

Where is [AU] Janis Build Server located?

Its name points to Oceania, though [AU] Janis Build Server publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.161.194.81:20598.

Wipe record

What does wipe day look like on [AU] Janis Build Server?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [AU] Janis Build Server?

The record holds too few of [AU] Janis Build Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 14 hours ago its current world was made.

Player counts

How does [AU] Janis Build Server rank against other Rust servers?

The last seven days of player hours place [AU] Janis Build Server at #7,982, among the top 36% of all ranked servers.

How busy is [AU] Janis Build Server?

Of its 15 slots, [AU] Janis Build Server currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 1 players at 07:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [AU] Janis Build Server?

The name of [AU] Janis Build Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as build & creative, with this note: building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does [AU] Janis Build Server run?

Seed 50000, size 3,500: such is the procedural map [AU] Janis Build Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Join record

How do I join [AU] Janis Build Server?

Press F1 in Rust to open the console, then enter client.connect 51.161.194.81:20598 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/JwgPyeyXQ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,^z,^y,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^k
Build server Base design and practice are what this server offers.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.