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Exhibit no. 2,129Acc. 2026.2129
Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe
Rust server · in the archive since 13 September 2026
Online 51.161.194.79:28015 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep14:16 29 Sep00:46 1 Oct18:30 · FW 16 Oct01:51 29 Oct11:44
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:55 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202611:44 UTC17m ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Fri 16 Oct 202601:51 UTC13d ago
- Peak
- 8
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Thu 1 Oct 202618:30 UTC FW27d ago
- Peak
- 5
- Crowd
- held half
- Lasted
- 14.3 days
- Players before
- 1
-
Tue 29 Sep 202600:46 UTC30d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 2.7 days
- Players before
- 0
-
Thu 17 Sep 202614:16 UTC41d ago
- Peak
- 5
- Crowd
- halved by day 9
- Lasted
- 11.4 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe mean?
These tags from Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?
These Rust Server History lists include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe: Oceania Rust servers on record, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run smoothly?
Across the last 48 hours it averaged 149 server fps; the low was 95. Buildings, deployables and everything else in the world came to as many as 99,855 entities. The highest memory use was 4,354 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?
Rust network protocol 2635 and build 168909 is the build Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs, on Linux. The protocol must match to join, and Steam handles that update.
Is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online, and how reliable is it?
The live count shows Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online right now. About 35 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe located?
No region tag is published by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, but its name points to Oceania. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.161.194.79:28015.
Wipe log
What does wipe day look like on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?
An average peak of 6 players was drawn by its recent wipes. On the latest wipe, 6 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 6.5 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?
There is no next wipe to predict on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 13 days 10 hours ago, the current world is what it runs now.
Player counts
How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe rank against other Rust servers?
Player hours over the last seven days put Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe at #2,129: a place in the top 10% of all ranked servers.
How busy is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?
Of its 125 slots, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe currently has 1 filled. A seven-day average of 2 players is recorded, with a peak of 8. Stored history puts the busiest hour of the past 48 at 07:00 UTC, averaging 5 players.
Map and rules
What are the rules and settings on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?
You will not find a gather rate in the name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. Oxide plugins are running. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?
Generated by the game at size 4,000 with seed 824404797, the map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?
Enter client.connect 51.161.194.79:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/KNDVnjhks.
The label explained
Server tags
What each tag this server publishes means.
Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.