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Exhibit no. 4,691Acc. 2026.4691
Potato HQ [BuildServer + NoRaid + NoAttack]
Rust server, EU · in the archive since 13 September 2026
Online EU 51.148.167.242:11701 checked 2h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct20:00 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202620:00 UTC FW26d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Potato HQ [BuildServer + NoRaid + NoAttack] mean?
These tags from Potato HQ [BuildServer + NoRaid + NoAttack], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Potato HQ [BuildServer + NoRaid + NoAttack]?
The Rust Server History lists that feature Potato HQ [BuildServer + NoRaid + NoAttack] are: European Rust servers, Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does Potato HQ [BuildServer + NoRaid + NoAttack] run smoothly?
Averaged over the last 48 hours: 30 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 158,225 entities. Up to 4,498 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Potato HQ [BuildServer + NoRaid + NoAttack] run?
Rust network protocol 2635 and build 168909 is the build Potato HQ [BuildServer + NoRaid + NoAttack] runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Potato HQ [BuildServer + NoRaid + NoAttack] online, and how reliable is it?
The live count shows Potato HQ [BuildServer + NoRaid + NoAttack] online right now. The uptime it reports puts the last restart at about 12 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Potato HQ [BuildServer + NoRaid + NoAttack] located?
With its EU tag, Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.148.167.242:11701.
Wipe record
What does wipe day look like on Potato HQ [BuildServer + NoRaid + NoAttack]?
At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 19 hours after the wipe, the crowd peaked.
What is the wipe schedule on Potato HQ [BuildServer + NoRaid + NoAttack]?
Once a month Potato HQ [BuildServer + NoRaid + NoAttack] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 26 days 23 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Player record
How does Potato HQ [BuildServer + NoRaid + NoAttack] rank against other Rust servers?
Potato HQ [BuildServer + NoRaid + NoAttack] ranks #4,691 on seven-day player hours: top 21% overall and #1,636 in Europe.
How busy is Potato HQ [BuildServer + NoRaid + NoAttack]?
0 players are on Potato HQ [BuildServer + NoRaid + NoAttack] at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 4. The busiest hour of the last 48 was 18:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on Potato HQ [BuildServer + NoRaid + NoAttack]?
The name of Potato HQ [BuildServer + NoRaid + NoAttack] carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads build & creative, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does Potato HQ [BuildServer + NoRaid + NoAttack] run?
Seed 77491106, size 5,000: such is the procedural map Potato HQ [BuildServer + NoRaid + NoAttack] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join Potato HQ [BuildServer + NoRaid + NoAttack]?
Entering client.connect 51.148.167.242:11701 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/uAuHaxe2ve is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^k
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.