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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,804Acc. 2026.5804

Hazard's Island | Weekly

Rust server, NA · in the archive since 30 September 2026

Online NA 50.99.7.47:28015 checked 7m ago

weekly wipes vanillaoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,804top 26% · #954 in NA
Last wipe5d agoThu 22 Oct, 18:11 UTC · weekly schedule
Next wipe1d 12hThu 29 Oct, 18:11 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 05:15 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202618:11 UTC5d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202618:09 UTC12d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  3. Sun 11 Oct 202600:45 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.7 days
    Players before
    0
  4. Thu 8 Oct 202618:11 UTC19d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.3 days
    Players before
    0
  5. Thu 1 Oct 202617:55 UTC FW26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:11 UTC, in 1d 12h. Every Thursday at 18:11 UTC · medium confidence

7 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 1d 12hThu 29 Oct, 18:11 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 18:11 UTC
  4. 22d 12hThu 19 Nov, 18:11 UTC
  5. 29d 12hThu 26 Nov, 18:11 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 12hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Hazard's Island | Weekly mean?

The game's server browser reads these tags published by Hazard's Island | Weekly: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hazard's Island | Weekly?

These Rust Server History lists include Hazard's Island | Weekly: Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

The record

Does Hazard's Island | Weekly run smoothly?

60 server fps on average over the last 48 hours, never below 59. As many as 69,698 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,267 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Hazard's Island | Weekly run?

The recorded build for Hazard's Island | Weekly is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Hazard's Island | Weekly online, and how reliable is it?

At this moment Hazard's Island | Weekly is online. The uptime it reports puts the last restart at about 19 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 30 September 2026.

Where is Hazard's Island | Weekly located?

In North America, Hazard's Island | Weekly lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 50.99.7.47:28015 as the address.

Wipe record

What does wipe day look like on Hazard's Island | Weekly?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on Hazard's Island | Weekly?

Wipes on Hazard's Island | Weekly follow a every Thursday at 18:11 UTC pattern. On Thursday 29 October at 18:11 UTC its next wipe is due. Made 5 days 11 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.

Player record

How does Hazard's Island | Weekly rank against other Rust servers?

Hazard's Island | Weekly ranks #5,804 on seven-day player hours: top 26% overall and #954 in North America.

How busy is Hazard's Island | Weekly?

Of its 50 slots, Hazard's Island | Weekly currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Hazard's Island | Weekly?

The name of Hazard's Island | Weekly carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. Joining requires Rust's premium status. VAC from Valve is switched on.

Which map does Hazard's Island | Weekly run?

Seed 404552750, size 3,500: such is the procedural map Hazard's Island | Weekly runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Hazard's Island | Weekly?

Press F1 in Rust to open the console, then enter client.connect 50.99.7.47:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Joining requires Rust's premium status. https://canadiangameforces.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.