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Exhibit no. 13,064Acc. 2026.13064

RustHub local test

Rust server · in the archive since 27 October 2026

Offline 50.98.232.153:28015 checked 5h ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#13,064top 59%
Last wipe1d agoTue 27 Oct, 03:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75103:0007:0010:0006:0009:0016:00Wiped Tue 27 Oct, 03:49 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustHub local test mean?

The game's server browser reads these tags published by RustHub local test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustHub local test?

The Rust Server History lists that feature RustHub local test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does RustHub local test run?

On Windows, RustHub local test runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is RustHub local test online, and how reliable is it?

RustHub local test was last seen 5 hours ago and is offline right now. 27 October 2026 is when Rust Server History first saw it.

Where is RustHub local test located?

You will find no region published by RustHub local test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 50.98.232.153:28015 as the address.

Wipe history

What is the wipe schedule on RustHub local test?

The record holds too few of RustHub local test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 41 hours ago.

Player record

How does RustHub local test rank against other Rust servers?

The last seven days of player hours place RustHub local test at #13,064, among the top 59% of all ranked servers.

How busy is RustHub local test?

The last sighting of RustHub local test in the live count was 5 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 03:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on RustHub local test?

No gather rate is stated in the name of RustHub local test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RustHub local test run?

A procedural map is what RustHub local test runs; the game generates it.

Join record

How do I join RustHub local test?

Press F1 in Rust to open the console, then enter client.connect 50.98.232.153:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.