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Exhibit no. 10,115Acc. 2026.10115

RustHard01

Rust server · in the archive since 25 October 2026

Offline 50.7.226.186:28015 checked 3d ago

teams off moddedoxide
To visit
Players now 1/ 15
7% full
7-day average1peak 1
Rank#10,115top 45%
Last wipe3d agoMon 26 Oct, 12:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202612:55 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct 202621:37 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustHard01 mean?

The game's server browser reads these tags published by RustHard01: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts0 (Group limit): Team play is off here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustHard01?

These Rust Server History lists include RustHard01: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Server entry

Which version of Rust does RustHard01 run?

On Windows, RustHard01 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is RustHard01 online, and how reliable is it?

Offline now, RustHard01 was last seen 3 days ago. Of 72 hours in the last 3 full days, 3 were up: 4% of the time. The first sighting by Rust Server History was on 25 October 2026.

Where is RustHard01 located?

You will find no region published by RustHard01. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 50.7.226.186:28015.

Wipe record

What does wipe day look like on RustHard01?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustHard01?

The rhythm of RustHard01 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 2 hours ago, the current world is what it runs now.

Player counts

How does RustHard01 rank against other Rust servers?

Over seven days of player hours, RustHard01 ranks #10,115, inside the top 45% of all ranked servers.

How busy is RustHard01?

The last sighting of RustHard01 in the live count was 3 days ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on RustHard01?

You will not find a gather rate in the name of RustHard01. The entry carries no group limit. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RustHard01 run?

The game generates the map on RustHard01, which is procedural.

Joining the server

How do I join RustHard01?

Entering client.connect 50.7.226.186:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slot count: 15.
ts0
Group limit Team play is off here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.