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Exhibit no. 15,276Acc. 2026.15276

Unreal Community Rust

Rust server · in the archive since 13 September 2026

Online 50.36.251.22:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe3d agoMon 26 Oct, 16:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:05 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202616:17 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202602:16 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    40.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

40.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Unreal Community Rust mean?

You can see the tags Unreal Community Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Unreal Community Rust?

These Rust Server History lists include Unreal Community Rust: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Unreal Community Rust run smoothly?

Across the last 48 hours it averaged 149 server fps; the low was 108. As many as 47,633 entities were in the world: buildings, deployables and the rest. Up to 2,126 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Unreal Community Rust run?

The recorded build for Unreal Community Rust is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Unreal Community Rust online, and how reliable is it?

At this moment Unreal Community Rust is online. Going by its reported uptime, it restarted about 3 days 3 hours ago. It was up for 55 of 168 hours in the last 7 full days, 33% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Unreal Community Rust located?

You will find no region published by Unreal Community Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 50.36.251.22:28015 as the address.

Wipe log

What does wipe day look like on Unreal Community Rust?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Unreal Community Rust?

The record holds too few of Unreal Community Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 6 hours ago its current world was made.

Population

How does Unreal Community Rust rank against other Rust servers?

Player hours over the last seven days put Unreal Community Rust at #15,276: a place in the top 69% of all ranked servers.

How busy is Unreal Community Rust?

Against 10 slots, Unreal Community Rust records 0 players right now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Unreal Community Rust?

No gather rate is stated in the name of Unreal Community Rust. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Unreal Community Rust run?

Generated by the game at size 3,000 with seed 1, the map on Unreal Community Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Unreal Community Rust?

Enter client.connect 50.36.251.22:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.