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Exhibit no. 14,859Acc. 2026.14859
My Local Testing Server
Rust server · in the archive since 20 September 2026
Offline 50.25.73.37:28015 checked 33d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Last seen 20 Sep04:19 21 Sep16:03 22 Sep13:28
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 02:29 UTCAll times UTC.
The record of each wipe
-
Tue 22 Sep 202613:28 UTC37d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Mon 21 Sep 202616:03 UTC38d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Sun 20 Sep 202604:19 UTC39d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on My Local Testing Server mean?
You can see the tags My Local Testing Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Local Testing Server?
These Rust Server History lists include My Local Testing Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does My Local Testing Server run?
The recorded build for My Local Testing Server is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is My Local Testing Server online, and how reliable is it?
My Local Testing Server was last seen 33 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 20 September 2026.
Where is My Local Testing Server located?
You will find no region published by My Local Testing Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 50.25.73.37:28015.
Wipe record
What does wipe day look like on My Local Testing Server?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on My Local Testing Server?
There is no next wipe to predict on My Local Testing Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 37 days 11 hours ago its current world was made.
Population
How does My Local Testing Server rank against other Rust servers?
The last seven days of player hours place My Local Testing Server at #14,859, among the top 64% of all ranked servers.
How busy is My Local Testing Server?
No current count exists for My Local Testing Server; it was last seen 33 days 22 hours ago.
Map and rules
What are the rules and settings on My Local Testing Server?
You will not find a gather rate in the name of My Local Testing Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does My Local Testing Server run?
A procedural map is what My Local Testing Server runs; the game generates it.
Joining the server
How do I join My Local Testing Server?
Enter client.connect 50.25.73.37:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.