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Exhibit no. 8,636Acc. 2026.8636
Starlight Local Calibration
Rust server · in the archive since 20 October 2026
Offline 50.20.242.36:28035 checked 3d ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
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Sun 25 Oct 202605:19 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Sun 25 Oct 202601:38 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202601:06 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Sat 24 Oct 202621:20 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Fri 23 Oct 202623:01 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Fri 23 Oct 202622:28 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Fri 23 Oct 202621:17 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Wed 21 Oct 202621:51 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Wed 21 Oct 202620:43 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Wed 21 Oct 202618:55 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Open the archive box: 4 earlier resets
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Wed 21 Oct 202618:25 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Wed 21 Oct 202616:39 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Wed 21 Oct 202615:31 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Tue 20 Oct 202622:29 UTC8d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Starlight Local Calibration mean?
These tags from Starlight Local Calibration, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Starlight Local Calibration?
These Rust Server History lists include Starlight Local Calibration: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does Starlight Local Calibration run?
Rust network protocol 2635 and build 168909 is the build Starlight Local Calibration runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Starlight Local Calibration online, and how reliable is it?
Offline now, Starlight Local Calibration was last seen 3 days 19 hours ago. 24 of 168 hours, or 14% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 October 2026.
Where is Starlight Local Calibration located?
No region is published by Starlight Local Calibration. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 50.20.242.36:28035.
Wipe history
What is the wipe schedule on Starlight Local Calibration?
Starlight Local Calibration keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Player counts
How does Starlight Local Calibration rank against other Rust servers?
Player hours over the last seven days put Starlight Local Calibration at #8,636: a place in the top 39% of all ranked servers.
How busy is Starlight Local Calibration?
The last sighting of Starlight Local Calibration in the live count was 3 days 19 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1.
Map and rules
What are the rules and settings on Starlight Local Calibration?
You will not find a gather rate in the name of Starlight Local Calibration. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Joining the server
How do I join Starlight Local Calibration?
Enter client.connect 50.20.242.36:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.