Open every day, at every hour Admission free 11,622 servers and 43,295 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,639Acc. 2026.12639

SeattleProcedural. Solo/Duo

Rust server, NA · in the archive since 22 October 2026

Online NA 50.125.205.168:28015 checked 11m ago

monthly wipes vanillaoxide
To visit
Players now 0/ 65
0% full
7-day average0peak 1
Rank#12,639top 57% · #1376 in NA
Last wipe28d agoThu 1 Oct, 18:18 UTC · monthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs SeattleProcedural. Solo/Duo?

The same operator most likely runs SeattleProcedural. Solo/Duo and 3 other servers we track, as all publish a rexisgodrust.ddnsfree.com hostname.

What do the server tags on SeattleProcedural. Solo/Duo mean?

These tags from SeattleProcedural. Solo/Duo, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp65 (Max players): The server holds 65 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SeattleProcedural. Solo/Duo?

These Rust Server History lists include SeattleProcedural. Solo/Duo: Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does SeattleProcedural. Solo/Duo run smoothly?

82 server fps on average over the last 48 hours, never below 59. Buildings, deployables and everything else in the world came to as many as 102,058 entities. Memory use peaked at 4,739 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does SeattleProcedural. Solo/Duo run?

Rust network protocol 2635 and build 168909 is the build SeattleProcedural. Solo/Duo runs, on Windows. The protocol must match to join, and Steam handles that update.

Is SeattleProcedural. Solo/Duo online, and how reliable is it?

The live count shows SeattleProcedural. Solo/Duo online right now. About 7 days 9 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 22 October 2026.

Where is SeattleProcedural. Solo/Duo located?

The NA tag is how SeattleProcedural. Solo/Duo lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 50.125.205.168:28015.

Wipe history

What is the wipe schedule on SeattleProcedural. Solo/Duo?

An estimate from the force wipe gives SeattleProcedural. Solo/Duo's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 12 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player counts

How does SeattleProcedural. Solo/Duo rank against other Rust servers?

SeattleProcedural. Solo/Duo ranks #12,639 on seven-day player hours: top 57% overall and #1,376 in North America.

How busy is SeattleProcedural. Solo/Duo?

Against 65 slots, SeattleProcedural. Solo/Duo records 0 players right now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 02:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on SeattleProcedural. Solo/Duo?

The name of SeattleProcedural. Solo/Duo carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The plugin count is Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does SeattleProcedural. Solo/Duo run?

Seed 1788459108, size 4,250: such is the procedural map SeattleProcedural. Solo/Duo runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join SeattleProcedural. Solo/Duo?

Press F1 in Rust to open the console, then enter client.connect 50.125.205.168:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/ZpqaKhXjkn is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp65,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp65
Max players The server holds 65 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.