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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,985Acc. 2026.6985

Heikos Testserver

Rust server · in the archive since 18 October 2026

Online 5.83.171.179:12100 checked 8m ago

moddedoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#6,985top 31%
Last wipe4d agoSat 24 Oct, 19:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:00 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202619:20 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 18 Oct 202620:37 UTC10d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75115:0000:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304015:0000:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Heikos Testserver mean?

You can see the tags Heikos Testserver publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Heikos Testserver?

The Rust Server History lists that feature Heikos Testserver are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Heikos Testserver run smoothly?

Across the last 48 hours it averaged 10 server fps; the low was 2. As many as 114,469 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,842 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Heikos Testserver run?

Rust network protocol 2635 and build 168909 is the build Heikos Testserver runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Heikos Testserver online, and how reliable is it?

At this moment Heikos Testserver is online. Going by its reported uptime, it restarted about 4 hours ago. 166 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 18 October 2026.

Where is Heikos Testserver located?

No region is published by Heikos Testserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.83.171.179:12100.

Wipe record

What does wipe day look like on Heikos Testserver?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on Heikos Testserver?

The rhythm of Heikos Testserver cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 4 days 18 hours ago, the current world is what it runs now.

Population

How does Heikos Testserver rank against other Rust servers?

Player hours over the last seven days put Heikos Testserver at #6,985: a place in the top 31% of all ranked servers.

How busy is Heikos Testserver?

Against 50 slots, Heikos Testserver records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Heikos Testserver?

No gather rate is stated in the name of Heikos Testserver. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server admits only players holding Rust's premium status. VAC from Valve is switched on.

Which map does Heikos Testserver run?

A procedural map of size 4,096 with seed 1 is what Heikos Testserver runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Join record

How do I join Heikos Testserver?

Enter client.connect 5.83.171.179:12100 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.