Open every day, at every hour Admission free 11,699 servers and 51,829 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,409Acc. 2026.15409

No life required

Rust server · in the archive since 23 October 2026

Online 5.83.170.102:11200 checked 9m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe4d agoFri 23 Oct, 22:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on No life required mean?

These tags from No life required, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include No life required?

The Rust Server History lists that feature No life required are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does No life required run smoothly?

Across the last 48 hours it averaged 10 server fps; the low was 10. Buildings, deployables and everything else in the world came to as many as 31,609 entities. Up to 1,503 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does No life required run?

On Windows, No life required runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is No life required online, and how reliable is it?

The live count shows No life required online right now. About 19 hours ago is when it last restarted, judged by the uptime it reports. It was up for 72 of 96 hours in the last 4 full days, 75% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is No life required located?

There is no region published by No life required. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.83.170.102:11200.

Wipe log

What is the wipe schedule on No life required?

The record holds too few of No life required's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 4 days 1 hours ago, the current world is what it runs now.

Population

How does No life required rank against other Rust servers?

Over seven days of player hours, No life required ranks #15,409, inside the top 69% of all ranked servers.

How busy is No life required?

Of its 50 slots, No life required currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on No life required?

The name of No life required carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does No life required run?

Generated by the game at size 2,500 with seed 6738, the map on No life required is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join No life required?

Enter client.connect 5.83.170.102:11200 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.