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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,959Acc. 2026.7959

Michael's server Rust

Rust server · in the archive since 11 October 2026

Offline 5.83.165.231:11300 checked 23h ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#7,959top 36%
Last wipe17d agoSun 11 Oct, 08:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:40 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202608:17 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0001:0005:0010:0014:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51020:0001:0005:0010:0014:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Michael's server Rust mean?

You can see the tags Michael's server Rust publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Michael's server Rust?

The Rust Server History lists that feature Michael's server Rust are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Michael's server Rust run smoothly?

10 server fps on average over the last 48 hours, never below 10. Buildings, deployables and everything else in the world came to as many as 95,984 entities. The highest memory use was 2,443 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Michael's server Rust run?

On Windows, Michael's server Rust runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Michael's server Rust online, and how reliable is it?

The record shows Michael's server Rust offline at this moment, last seen 23 hours ago. Going by its reported uptime, it restarted about 17 hours ago. It was up for 164 of 168 hours in the last 7 full days, 98% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is Michael's server Rust located?

There is no region published by Michael's server Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 5.83.165.231:11300 as the address.

Wipe history

What does wipe day look like on Michael's server Rust?

2 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Michael's server Rust?

The record holds too few of Michael's server Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 17 days 11 hours ago its current world was made.

Player record

How does Michael's server Rust rank against other Rust servers?

The last seven days of player hours place Michael's server Rust at #7,959, among the top 36% of all ranked servers.

How busy is Michael's server Rust?

The last sighting of Michael's server Rust in the live count was 23 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 2.

Map and rules

What are the rules and settings on Michael's server Rust?

You will not find a gather rate in the name of Michael's server Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Michael's server Rust run?

Generated by the game at size 4,000 with seed 6738, the map on Michael's server Rust is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Michael's server Rust?

Entering client.connect 5.83.165.231:11300 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.