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Exhibit no. 16,781Acc. 2026.16781

devlop32134

Rust server · in the archive since 30 September 2026

Offline 5.75.3.128:28015 checked 27d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,781top 70%
Last wipe38d agoFri 18 Sep, 20:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on devlop32134 mean?

The game's server browser reads these tags published by devlop32134: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include devlop32134?

The Rust Server History lists that feature devlop32134 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does devlop32134 run?

The recorded build for devlop32134 is Rust network protocol 2633 and build 162929 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is devlop32134 online, and how reliable is it?

Offline now, devlop32134 was last seen 27 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is devlop32134 located?

No region is published by devlop32134. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 5.75.3.128:28015 as the address.

Wipe record

What is the wipe schedule on devlop32134?

The record holds too few of devlop32134's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 38 days 20 hours ago, the current world is what it runs now.

Player counts

How does devlop32134 rank against other Rust servers?

Player hours over the last seven days put devlop32134 at #16,781: a place in the top 70% of all ranked servers.

How busy is devlop32134?

devlop32134 is offline at present, having last been seen 27 days 1 hours ago.

Map and rules

What are the rules and settings on devlop32134?

No gather rate is stated in the name of devlop32134. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does devlop32134 run?

A procedural map is what devlop32134 runs; the game generates it.

Join record

How do I join devlop32134?

Enter client.connect 5.75.3.128:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.