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Exhibit no. 12,957Acc. 2026.12957

Industrial Frontier | Local Development

Rust server · in the archive since 21 October 2026

Offline 5.69.152.23:28015 checked 6d ago

moddedcarbon
To visit
Players now 1/ 5
20% full
7-day average1peak 1
Rank#12,957top 58%
Last wipe6d agoWed 21 Oct, 17:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Industrial Frontier | Local Development mean?

These tags from Industrial Frontier | Local Development, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Industrial Frontier | Local Development?

The Rust Server History lists that feature Industrial Frontier | Local Development are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Industrial Frontier | Local Development run?

The recorded build for Industrial Frontier | Local Development is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is Industrial Frontier | Local Development online, and how reliable is it?

Industrial Frontier | Local Development was last seen 6 days 7 hours ago and is offline right now. It was up for 0 of 144 hours in the last 6 full days, 0% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is Industrial Frontier | Local Development located?

No region is published by Industrial Frontier | Local Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.69.152.23:28015.

Wipe record

What is the wipe schedule on Industrial Frontier | Local Development?

The record holds too few of Industrial Frontier | Local Development's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 6 days 8 hours ago, the current world is what it runs now.

Player counts

How does Industrial Frontier | Local Development rank against other Rust servers?

Over seven days of player hours, Industrial Frontier | Local Development ranks #12,957, inside the top 58% of all ranked servers.

How busy is Industrial Frontier | Local Development?

No current count exists for Industrial Frontier | Local Development; it was last seen 6 days 7 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules and settings

What are the rules and settings on Industrial Frontier | Local Development?

The name of Industrial Frontier | Local Development carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Industrial Frontier | Local Development run?

A procedural map is what Industrial Frontier | Local Development runs; the game generates it.

How to join

How do I join Industrial Frontier | Local Development?

Enter client.connect 5.69.152.23:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.