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Exhibit no. 5,611Acc. 2026.5611

6966th

Rust server · in the archive since 13 September 2026

Online 5.39.17.60:25587 checked 9m ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak 2
Rank#5,611top 25%
Last wipe27d agoFri 2 Oct, 19:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:40 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202619:21 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:38 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on 6966th mean?

You can see the tags 6966th publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 6966th?

The Rust Server History lists that feature 6966th are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does 6966th run smoothly?

Averaged over the last 48 hours: 88 server fps, with 54 the lowest. As many as 108,947 entities were in the world: buildings, deployables and the rest. The highest memory use was 6,706 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does 6966th run?

The recorded build for 6966th is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is 6966th online, and how reliable is it?

At this moment 6966th is online. The uptime it reports puts the last restart at about 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 6966th located?

You will find no region published by 6966th. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 5.39.17.60:25587 as the address.

Wipe log

What does wipe day look like on 6966th?

At their busiest, its recent wipes drew an average of 2 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on 6966th?

The record holds too few of 6966th's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 4 hours ago, the current world is what it runs now.

Population

How does 6966th rank against other Rust servers?

The last seven days of player hours place 6966th at #5,611, among the top 25% of all ranked servers.

How busy is 6966th?

0 players are on 6966th at present, from 3 slots. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on 6966th?

The name of 6966th carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does 6966th run?

Seed 67830, size 4,250: such is the procedural map 6966th runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join 6966th?

Press F1 in Rust to open the console, then enter client.connect 5.39.17.60:25587 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.