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Rust Server HistoryMuseum and archive of Rust servers

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Not yet numbered

Polarlicht

Rust server · in the archive since 13 September 2026

Offline 5.39.17.51:27059 checked 46d ago

moddedoxide
To visit
Players now 0/ 125
0% full
7-day average0peak –
Rank–score 0
Last wipe51d agoTue 8 Sep, 09:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Polarlicht mean?

You can see the tags Polarlicht publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Polarlicht?

The Rust Server History lists that feature Polarlicht are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Polarlicht run?

The recorded build for Polarlicht is Rust network protocol 2633 and build 163207 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Polarlicht online, and how reliable is it?

Polarlicht was last seen 46 days 19 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Polarlicht located?

No region is published by Polarlicht. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.39.17.51:27059.

Wipe record

What is the wipe schedule on Polarlicht?

The rhythm of Polarlicht cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 51 days 17 hours ago its current world was made.

Player counts

How busy is Polarlicht?

No current count exists for Polarlicht; it was last seen 46 days 19 hours ago.

Map and rules

What are the rules and settings on Polarlicht?

You will not find a gather rate in the name of Polarlicht. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Polarlicht run?

Generated by the game, the map on Polarlicht is procedural.

Joining the server

How do I join Polarlicht?

Press F1 in Rust to open the console, then enter client.connect 5.39.17.51:27059 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.