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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,520Acc. 2026.16520

Test

Rust server · in the archive since 25 September 2026

Offline 5.34.176.101:28015 checked 33d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,520top 71%
Last wipe68d agoSat 22 Aug, 07:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2556 (Protocol): The server runs game protocol 2556; matching it is required to join; cs104071 (Build): The game build is 104071; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $reu2 (Region code): Recorded region code: eu2; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Server entry

Which version of Rust does Test run?

On Windows, Test runs Rust network protocol 2556 and build 104071. The protocol must match to join, and Steam handles that update.

Is Test online, and how reliable is it?

Offline now, Test was last seen 33 days 17 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is Test located?

You will find no region published by Test, and its region code is eu2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 5.34.176.101:28015 as the address.

Wipe log

What is the wipe schedule on Test?

The rhythm of Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 68 days 8 hours ago its current world was made.

Player counts

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #16,520, among the top 71% of all ranked servers.

How busy is Test?

No current count exists for Test; it was last seen 33 days 17 hours ago.

Map and rules

What are the rules and settings on Test?

The name of Test carries no gather rate. The entry carries no group limit. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

Join record

How do I join Test?

Enter client.connect 5.34.176.101:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
v2556
Protocol The server runs game protocol 2556; matching it is required to join.
cs104071
Build The game build is 104071.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$reu2
Region code Recorded region code: eu2.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.