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Exhibit no. 15,790Acc. 2026.15790
Mars Colony LOCAL DEVELOPMENT
Rust server · in the archive since 11 October 2026
Offline 5.29.9.12:28115 checked 16d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?
You can see the tags Mars Colony LOCAL DEVELOPMENT publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Mars Colony LOCAL DEVELOPMENT?
The Rust Server History lists that feature Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?
On Windows, Mars Colony LOCAL DEVELOPMENT runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.
Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?
Offline now, Mars Colony LOCAL DEVELOPMENT was last seen 16 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 11 October 2026.
Where is Mars Colony LOCAL DEVELOPMENT located?
No region is published by Mars Colony LOCAL DEVELOPMENT. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 5.29.9.12:28115.
Wipe history
What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?
The rhythm of Mars Colony LOCAL DEVELOPMENT cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 17 days 21 hours ago, the current world is what it runs now.
Player record
How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?
Player hours over the last seven days put Mars Colony LOCAL DEVELOPMENT at #15,790: a place in the top 71% of all ranked servers.
How busy is Mars Colony LOCAL DEVELOPMENT?
The last sighting of Mars Colony LOCAL DEVELOPMENT in the live count was 16 days 19 hours ago; it is offline now.
Rules, map
What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?
The name of Mars Colony LOCAL DEVELOPMENT carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched off.
How to join
How do I join Mars Colony LOCAL DEVELOPMENT?
Press F1 in Rust to open the console, then enter client.connect 5.29.9.12:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.