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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,255Acc. 2026.16255

ZVS

Rust server · in the archive since 25 September 2026

Offline 5.23.52.245:28025 checked 32d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,255top 71%
Last wipe35d agoTue 22 Sep, 06:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ZVS mean?

These tags from ZVS, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ZVS?

The Rust Server History lists that feature ZVS are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does ZVS run?

On Windows, ZVS runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is ZVS online, and how reliable is it?

The record shows ZVS offline at this moment, last seen 32 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 25 September 2026.

Where is ZVS located?

There is no region published by ZVS. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 5.23.52.245:28025 as the address.

Wipe record

What is the wipe schedule on ZVS?

The rhythm of ZVS cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 35 days 13 hours ago its current world was made.

Player record

How does ZVS rank against other Rust servers?

Player hours over the last seven days put ZVS at #16,255: a place in the top 71% of all ranked servers.

How busy is ZVS?

The last sighting of ZVS in the live count was 32 days 10 hours ago; it is offline now.

Map and rules

What are the rules and settings on ZVS?

The name of ZVS carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does ZVS run?

Generated by the game at size 4,000 with seed 824404797, the map on ZVS is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join ZVS?

Press F1 in Rust to open the console, then enter client.connect 5.23.52.245:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.