Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,818Acc. 2026.16818

LEGEND LOCAL MAP QA

Rust server · in the archive since 26 September 2026

Offline 5.228.202.103:29015 checked 31d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#16,818top 72%
Last wipe31d agoSat 26 Sep, 22:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 22:33 UTCAll times UTC.

The record of each wipe

  1. Sat 26 Sep 202622:20 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep29 Sep1 Oct2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LEGEND LOCAL MAP QA mean?

The game's server browser reads these tags published by LEGEND LOCAL MAP QA: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LEGEND LOCAL MAP QA?

The Rust Server History lists that feature LEGEND LOCAL MAP QA are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does LEGEND LOCAL MAP QA run?

On Windows, LEGEND LOCAL MAP QA runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is LEGEND LOCAL MAP QA online, and how reliable is it?

LEGEND LOCAL MAP QA was last seen 31 days 20 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.

Where is LEGEND LOCAL MAP QA located?

There is no region published by LEGEND LOCAL MAP QA. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 5.228.202.103:29015 as the address.

Wipe log

What does wipe day look like on LEGEND LOCAL MAP QA?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on LEGEND LOCAL MAP QA?

Its rhythm is not yet clear: too few of LEGEND LOCAL MAP QA's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 31 days 20 hours ago, the current world is what it runs now.

Population

How does LEGEND LOCAL MAP QA rank against other Rust servers?

Over seven days of player hours, LEGEND LOCAL MAP QA ranks #16,818, inside the top 72% of all ranked servers.

How busy is LEGEND LOCAL MAP QA?

The last sighting of LEGEND LOCAL MAP QA in the live count was 31 days 20 hours ago; it is offline now.

Rules, map

What are the rules and settings on LEGEND LOCAL MAP QA?

No gather rate is stated in the name of LEGEND LOCAL MAP QA. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Joining the server

How do I join LEGEND LOCAL MAP QA?

Enter client.connect 5.228.202.103:29015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.