Open every day, at every hour Admission free 11,790 servers and 66,598 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,850Acc. 2026.16850

LOCAL admission lab - no public players

Rust server · in the archive since 29 September 2026

Offline 5.228.202.103:28115 checked 29d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#16,850top 71%
Last wipe29d agoTue 29 Sep, 09:36 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LOCAL admission lab - no public players mean?

These tags from LOCAL admission lab - no public players, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LOCAL admission lab - no public players?

These Rust Server History lists include LOCAL admission lab - no public players: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does LOCAL admission lab - no public players run?

Rust network protocol 2633 and build 165217 is the build LOCAL admission lab - no public players runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is LOCAL admission lab - no public players online, and how reliable is it?

Offline now, LOCAL admission lab - no public players was last seen 29 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is LOCAL admission lab - no public players located?

There is no region published by LOCAL admission lab - no public players. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 5.228.202.103:28115.

Wipe record

What is the wipe schedule on LOCAL admission lab - no public players?

Its rhythm is not yet clear: too few of LOCAL admission lab - no public players's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 29 days 12 hours ago its current world was made.

Player record

How does LOCAL admission lab - no public players rank against other Rust servers?

Over seven days of player hours, LOCAL admission lab - no public players ranks #16,850, inside the top 71% of all ranked servers.

How busy is LOCAL admission lab - no public players?

The last sighting of LOCAL admission lab - no public players in the live count was 29 days ago; it is offline now.

Map and rules

What are the rules and settings on LOCAL admission lab - no public players?

You will not find a gather rate in the name of LOCAL admission lab - no public players. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does LOCAL admission lab - no public players run?

Generated by the game, the map on LOCAL admission lab - no public players is procedural.

How to join

How do I join LOCAL admission lab - no public players?

Press F1 in Rust to open the console, then enter client.connect 5.228.202.103:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.