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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,405Acc. 2026.15405

ServerName

Rust server · in the archive since 14 September 2026

Offline 5.182.67.243:28015 checked 5d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe15d agoMon 12 Oct, 13:41 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 17:30 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202613:36 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202617:48 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    10.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

These tags from ServerName, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ServerName?

These Rust Server History lists include ServerName: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does ServerName run?

Rust network protocol 2634 and build 167781 is the build ServerName runs, on Windows. The protocol must match to join, and Steam handles that update.

Is ServerName online, and how reliable is it?

ServerName was last seen 5 days 5 hours ago and is offline right now. It was up for 7 of 168 hours in the last 7 full days, 4% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is ServerName located?

You will find no region published by ServerName. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 5.182.67.243:28015.

Wipe record

What does wipe day look like on ServerName?

At their busiest, its recent wipes drew an average of 0 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ServerName?

Its rhythm is not yet clear: too few of ServerName's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 9 hours ago.

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #15,405, among the top 69% of all ranked servers.

How busy is ServerName?

No current count exists for ServerName; it was last seen 5 days 5 hours ago. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on ServerName?

The name of ServerName carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does ServerName run?

The game generates the map on ServerName, which is procedural.

How to join

How do I join ServerName?

Press F1 in Rust to open the console, then enter client.connect 5.182.67.243:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.