Open every day, at every hour Admission free 11,653 servers and 49,451 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,412Acc. 2026.14412

Test

Rust server · in the archive since 15 September 2026

Offline 5.18.236.67:28015 checked 38d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,412no region published
Last wipe67d agoSat 22 Aug, 07:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; v2556 (Protocol): Your game must run protocol 2556 to join; cs104071 (Build): Build number: 104071; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): Recorded region code: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Server entry

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2556 and build 104071 on Windows. The protocol must match to join, and Steam handles that update.

Is Test online, and how reliable is it?

Test was last seen 38 days 15 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 15 September 2026.

Where is Test located?

You will find no region published by Test, and its region code is eu2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 5.18.236.67:28015.

Wipe log

What is the wipe schedule on Test?

The record holds too few of Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 67 days 1 hours ago, the current world is what it runs now.

Player counts

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #14,412: a place in the top – of all ranked servers.

How busy is Test?

Test is offline at present, having last been seen 38 days 15 hours ago.

Rules, map

What are the rules and settings on Test?

No gather rate is stated in the name of Test. The entry carries no group limit. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Test run?

Generated by the game, the map on Test is procedural.

Join record

How do I join Test?

Enter client.connect 5.18.236.67:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
v2556
Protocol Your game must run protocol 2556 to join.
cs104071
Build Build number: 104071.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code Recorded region code: eu2.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.