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Exhibit no. 14,821Acc. 2026.14821

Lost Lives | Rust

Rust server · in the archive since 9 October 2026

Offline 5.175.181.2:28015 checked 12d ago

moddedcarbon
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#14,821top 69%
Last wipe18d agoFri 9 Oct, 17:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Lost Lives | Rust mean?

The game's server browser reads these tags published by Lost Lives | Rust: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Lost Lives | Rust?

These Rust Server History lists include Lost Lives | Rust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Lost Lives | Rust run?

The recorded build for Lost Lives | Rust is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Lost Lives | Rust online, and how reliable is it?

The record shows Lost Lives | Rust offline at this moment, last seen 12 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is Lost Lives | Rust located?

No region is published by Lost Lives | Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 5.175.181.2:28015.

Wipe record

What is the wipe schedule on Lost Lives | Rust?

The record holds too few of Lost Lives | Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 days 1 hours ago its current world was made.

Player counts

How does Lost Lives | Rust rank against other Rust servers?

Player hours over the last seven days put Lost Lives | Rust at #14,821: a place in the top 69% of all ranked servers.

How busy is Lost Lives | Rust?

The last sighting of Lost Lives | Rust in the live count was 12 days 21 hours ago; it is offline now.

Map and rules

What are the rules and settings on Lost Lives | Rust?

The name of Lost Lives | Rust carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does Lost Lives | Rust run?

Generated by the game at size 3,500 with seed 12345, the map on Lost Lives | Rust is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Lost Lives | Rust?

Enter client.connect 5.175.181.2:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.