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Exhibit no. 16,002Acc. 2026.16002
skin_test
Rust server · in the archive since 20 September 2026
Offline 5.164.252.134:28015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Last seen 4 Oct09:19
a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 11:55 UTCAll times UTC.
The record of each wipe
-
Sun 4 Oct 202609:19 UTC24d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on skin_test mean?
The game's server browser reads these tags published by skin_test: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include skin_test?
The Rust Server History lists that feature skin_test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does skin_test run?
The recorded build for skin_test is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.
Is skin_test online, and how reliable is it?
The record shows skin_test offline at this moment, last seen 24 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 20 September 2026.
Where is skin_test located?
No region is published by skin_test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 5.164.252.134:28015 as the address.
Wipe record
What does wipe day look like on skin_test?
At their busiest, its recent wipes drew an average of 0 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on skin_test?
The rhythm of skin_test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 16 hours ago its current world was made.
Player record
How does skin_test rank against other Rust servers?
Over seven days of player hours, skin_test ranks #16,002, inside the top 71% of all ranked servers.
How busy is skin_test?
skin_test is offline at present, having last been seen 24 days 13 hours ago.
Map and rules
What are the rules and settings on skin_test?
No gather rate is stated in the name of skin_test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does skin_test run?
A procedural map is what skin_test runs; the game generates it.
How to join
How do I join skin_test?
Entering client.connect 5.164.252.134:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.