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Exhibit no. 16,247Acc. 2026.16247
test
Rust server · in the archive since 28 September 2026
Offline 5.164.252.134:28015 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on test mean?
These tags from test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166016 (Build): The game build is 166016; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include test?
These Rust Server History lists include test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does test run?
On Windows, test runs Rust network protocol 2634 and build 166016. Steam updates your game for you; joining needs the same protocol.
Is test online, and how reliable is it?
test was last seen 29 days 22 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.
Where is test located?
There is no region published by test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 5.164.252.134:28015.
Wipe record
What is the wipe schedule on test?
The rhythm of test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 29 days 23 hours ago, the current world is what it runs now.
Player record
How does test rank against other Rust servers?
The last seven days of player hours place test at #16,247, among the top 68% of all ranked servers.
How busy is test?
No current count exists for test; it was last seen 29 days 22 hours ago.
Rules and settings
What are the rules and settings on test?
No gather rate is stated in the name of test. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does test run?
The game generates the map on test, which is procedural.
How to join
How do I join test?
Press F1 in Rust to open the console, then enter client.connect 5.164.252.134:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp15,ptrak,$r?,v2634,gmrust,cs166016,ts8,^z,^y
Game
gmrust
mp15
ts8
v2634
cs166016
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.