Open every day, at every hour Admission free 11,764 servers and 70,199 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,290Acc. 2026.15290

Name of Server as Shown on the Client Server List

Rust server · in the archive since 22 October 2026

Offline 5.163.73.130:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe7d agoThu 22 Oct, 23:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202623:16 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads these tags published by Name of Server as Shown on the Client Server List: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

The Rust Server History lists that feature Name of Server as Shown on the Client Server List are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Name of Server as Shown on the Client Server List run?

The recorded build for Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List was last seen 6 days 21 hours ago and is offline right now. It was up for 2 of 144 hours in the last 6 full days, 1% of the time. The first sighting by Rust Server History was on 22 October 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 5.163.73.130:28015.

Wipe history

What does wipe day look like on Name of Server as Shown on the Client Server List?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 7 days ago, the current world is what it runs now.

Player record

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Over seven days of player hours, Name of Server as Shown on the Client Server List ranks #15,290, inside the top 69% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

No current count exists for Name of Server as Shown on the Client Server List; it was last seen 6 days 21 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Name of Server as Shown on the Client Server List run?

A procedural map is what Name of Server as Shown on the Client Server List runs; the game generates it.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Press F1 in Rust to open the console, then enter client.connect 5.163.73.130:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.