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Exhibit no. 7,083Acc. 2026.7083

RustLab Local

Rust server · in the archive since 24 October 2026

Offline 5.149.159.178:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 4
25% full
7-day average1peak 1
Rank#7,083top 32%
Last wipe2d agoSun 25 Oct, 00:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 08:35 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202600:18 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0000:0002:0004:0006:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustLab Local mean?

These tags from RustLab Local, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustLab Local?

The Rust Server History lists that feature RustLab Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does RustLab Local run?

On Windows, RustLab Local runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustLab Local online, and how reliable is it?

RustLab Local was last seen 34 hours ago and is offline right now. It was up for 23 of 48 hours in the last 2 full days, 48% of the time. First seen by Rust Server History on 24 October 2026.

Where is RustLab Local located?

There is no region published by RustLab Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 5.149.159.178:28015.

Wipe record

What does wipe day look like on RustLab Local?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustLab Local?

The record holds too few of RustLab Local's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 18 hours ago.

Player record

How does RustLab Local rank against other Rust servers?

Player hours over the last seven days put RustLab Local at #7,083: a place in the top 32% of all ranked servers.

How busy is RustLab Local?

The last sighting of RustLab Local in the live count was 34 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1. An average of 1 players at 01:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on RustLab Local?

You will not find a gather rate in the name of RustLab Local. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does RustLab Local run?

A procedural map is what RustLab Local runs; the game generates it.

Joining the server

How do I join RustLab Local?

Press F1 in Rust to open the console, then enter client.connect 5.149.159.178:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.