This server publishes no banner
Exhibit no. 14,637Acc. 2026.14637
TroubleChute
Rust server · in the archive since 26 October 2026
Offline 5.139.39.184:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Last seen 5 Oct12:30
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:55 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202612:30 UTC24d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TroubleChute mean?
These tags from TroubleChute, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TroubleChute?
These Rust Server History lists include TroubleChute: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does TroubleChute run?
The recorded build for TroubleChute is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TroubleChute online, and how reliable is it?
TroubleChute was last seen 3 days ago and is offline right now. 0 of 48 hours, or 0% of the time, over the last 2 full days. First seen by Rust Server History on 26 October 2026.
Where is TroubleChute located?
There is no region published by TroubleChute. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 5.139.39.184:28015 as the address.
Wipe history
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 10 hours ago, the current world is what it runs now.
Player record
How does TroubleChute rank against other Rust servers?
Over seven days of player hours, TroubleChute ranks #14,637, inside the top 66% of all ranked servers.
How busy is TroubleChute?
No current count exists for TroubleChute; it was last seen 3 days ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules, map
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name of TroubleChute. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
The game generates the map on TroubleChute, which is procedural.
Join record
How do I join TroubleChute?
Enter client.connect 5.139.39.184:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.